The Mario Kart saga, which debuted on Super Nintendo with the founding Super Mario Kart in 1992 (a year later in Europe) was born as an experiment from F-Zero.
Shigeru Miyamoto, Hideki Konno and Tadashi Sugiyama have revealed it in a recent interview in the magazine Retro Gamer. The three chief executives of Super Mario Kart have explained that the game was born as a project to form a prototype F-Zero oriented multiplayer.
"Our original plan for Mario Kart did not include Mario or go-karts." The roots of the game are in one of the launch titles of Super Nintendo, F-Zero.The game was designed for single-player games because we focused on the sensation of speed and The size of the circuits, "they explain.
So the game began as "a prototype for a multiplayer F-Zero and that ended up being the starting point for Super Mario Kart, and from there jumped to the period of tests and errors to see what worked."
The next installment of the saga will be Mario Kart 8 Deluxe and will arrive on Nintendo Switch on April 28th. However, the F-Zero series has been in the dry dock for years: the last original game of the saga (since it has seen several relaunches in the Virtual Console of Wii and Wii U) was F-Zero Climax for Game Boy Advance, that is Launched in 2004, only in Japan.
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